
Also we want to add new unique and set items to increase the variety of builds and gameplay styles.” This new world will feature new monsters and bosses.

“We plan to add an additional world to the existing four worlds. How is the full version planned to differ from the Early Access version?

New content and features arising from community suggestions may extend this deadline.” “Between 6 to 9 months will be required to finish the content we have currently planned. The valuable information and suggestions provided by Early Access players will help us polish the game and enrich the universe of Eternium.”Īpproximately how long will this game be in Early Access? Since version 1.4.48, it is possible to use an Orb on a weapon to augment the maximum damage when the minimum damage is already maxed.“As a small team of indie developers, we have been acting on feedback provided by players since the very early stages of development. The present situation I hope is not by design.) (One could ask why 36 Orbs for the damage and only 18 for the other attributes, but that is a game designer's choice. In that way, exactly 36 Orbs would be needed to up both min and max damage from their minimum to their maximum values. Or to put it another way : increase the min damage by the maximum min damage divided by 138, and the max damage by the maximum max damage divided by 138. What would have made sense is the maximum average damage, divided by 69, and then split in two unequal parts for the increase of the min and the max, keeping the ratio of min to max damage for the weapon.

Plus, the result is a weapon with a skewed min to max damage ratio.įor the weapon damage attributes the best I have come up with is the following: the increase is the maximum average damage, divided by 69, divided by 2. The application of an Orb to a Weapon Damage attribute seem buggy, for example only 40 Orbs at most seems to be needed to maximise the max damage of a level 70 legendary Pistol, but 47 may be needed to maximise the max damage of a level 70 legendary Axe, assuming you can still apply Orbs after the 26th which would have maximised the min damage. In this way exactly 18 Orbs are needed to up any of these attributes from its minimum value to its maximum value.
